Large City: Lilgap Jĭi Nabye

Lilgap Jĭi Nabye

Lilgap Jĭi Nabye
Example KLEO architecture.
StateAlveria
ProvenceSktkrmmepo District
Sub ProvenceTuksupronehe Zone
RegionÊsê-rëze Maquis
Founded1095
Community LeaderLord Mary
Area89 km2 (35 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation6524 m (21404 ft)
Average Yearly Precipitation92 cm/y (36 in/y)
Population21139
Population Density237 people per km2 (603 people per mi2)
Town AuraMysticism
Naming
Native nameLilgap Jĭi Nabye
Pronunciation/ʤi/ /ˈnabje/
Direct Translation[social] [princess]
Translation[Not Yet Translated]

Lilgap Jĭi Nabye (/ʤi/ /ˈnabje/ [social] [princess]) is a subtropical Large City located in Tuksupronehe Zone, Sktkrmmepo District, within the Alveria.

The name Lilgap Jĭi Nabye is derived from the Goblin language, as Lilgap Jĭi Nabye was founded by Vw-69q 'V.I.C.I.', who was culturaly KLEO.

Climate

Lilgap Jĭi Nabye has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 19°C (66°F). Lilgap Jĭi Nabye receives an average of 92 cm/y (36 in/y) of precipitation, most of which comes in the form of rain during the spring. Lilgap Jĭi Nabye covers an area of nearly 89 km2 (35 mi2), and an average elevation of 6524 m (21404 ft) above sea level.

Overview

Lilgap Jĭi Nabye was founded durring the late 12th century in winter of the year 1095, by Vw-69q 'V.I.C.I.'. The establishment of Lilgap Jĭi Nabye was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Lilgap Jĭi Nabye's construction back out of the project. Vw-69q 'V.I.C.I.' pushed on reguardles, and Lilgap Jĭi Nabye was finished, but starts off as a terible place to live.

Lilgap Jĭi Nabye was built using the conventions of KLEO durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Lilgap Jĭi Nabye is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Lilgap Jĭi Nabye is buildings are arranged arround a network of crampt cobblestone streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Lilgap Jĭi Nabye's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. Lilgap Jĭi Nabye's budget oriented are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A quick look in any direction shows Lilgap Jĭi Nabye is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this city live.

Civic Infrastructure

Lilgap Jĭi Nabye possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lilgap Jĭi Nabye has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Jĭi Nabye has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Jĭi Nabye. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Jĭi Nabye's parks.

Lilgap Jĭi Nabye has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Jĭi Nabye.

Lilgap Jĭi Nabye has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Jĭi Nabye has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Jĭi Nabye has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Jĭi Nabye has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Jĭi Nabye has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Jĭi Nabye has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Jĭi Nabye has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Jĭi Nabye's public wards, blessings, and other arcane systems.

Lilgap Jĭi Nabye has an Millitary Academy which trains military officers and specilists.

Lilgap Jĭi Nabye possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Jĭi Nabye's grid is powered by mana accumulators.

Lilgap Jĭi Nabye's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Lilgap Jĭi Nabye has a first rate hospital which caters to anyone in need of long term medical care.

Lilgap Jĭi Nabye has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lilgap Jĭi Nabye has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Jĭi Nabye's natural decorations nor waterways.

Lilgap Jĭi Nabye has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Jĭi Nabye has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Jĭi Nabye has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lilgap Jĭi Nabye's garrison was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

In Lilgap Jĭi Nabye snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Atomie near Lilgap Jĭi Nabye are known to be more aggressive than normal.

Lilgap Jĭi Nabye's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves long periods of drunkenness to channel Abjuration energies of tier 3 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 39
  • Farmers: 60
  • Farm Laborer: 111
  • Hunters: 84
  • Milk Maids: 57
  • Ranchers: 27
  • Ranch Hands: 59
  • Shepherds: 54
    • Farmland: 86035 m2
    • Cattle and Similar Creatures: 5284
    • Poultry: 63417
    • Swine: 4227
    • Sheep: 211
    • Goats: 42
    • Horses, Mounts, and Beasts of Burden: 2113

Craftsmen

  • Arms and Toolmakers: 42
  • Blacksmiths: 44
  • Bookbinders: 26
  • Buckle-makers: 28
  • Cabinetmakers: 44
  • Candlemakers: 66
  • Carpenters: 61
  • Clothmakers: 60
  • Coach and Harness Makers: 22
  • Coopers: 57
  • Copper, Brass, Tin, Zinc, and Lead Workers: 31
  • Copyists: 19
  • Cutlers: 17
  • Fabricworkers: 46
  • Farrier: 136
  • Furriers: 13
  • Glassworkers: 68
  • Gunsmiths: 50
  • Harness-Makers: 20
  • Hatters: 40
  • Hosiery Workers: 15
  • Jewelers: 24
  • Leatherwrights: 50
  • Locksmiths: 21
  • Matchstick makers: 31
  • Musical Instrument Makers: 31
  • Painters, Structures and Fixtures: 27
  • Paper Workers: 29
  • Plasterers: 28
  • Pursemakers: 36
  • Roofers: 24
  • Ropemakers: 21
  • Rugmakers: 19
  • Saddlers: 38
  • Scabbardmakers: 44
  • Scalemakers: 22
  • Scientific, Surgical, and Optical Instrument Makers: 13
  • Sculptors, Structures and Fixtures: 19
  • Shoemakers: 20
  • Soap and Tallow Workers: 82
  • Tailors: 128
  • Tanners: 26
  • Upholsterers: 31
  • Watchmakers: 27
  • Weavers: 64
  • Whitesmiths: 17

Merchants

  • Adventuring Goods Retellers: 14
  • Arcana Sellers: 14
  • Beer-Sellers: 27
  • Booksellers: 33
  • Butchers: 50
  • Chandlers: 55
  • Chicken Butchers: 53
  • Entrepreneurs: 23
  • Fine Clothiers: 51
  • Fishmongers: 51
  • Florists: 12
  • Potion Sellers: 35
  • Resellers: 84
  • Spice Merchants: 28
  • Wine-sellers: 43
  • Wheelwright: 34
  • Woodsellers: 20

Service workers

  • Bakers: 100
  • Barbers: 98
  • Coachmen: 30
  • Cooks: 72
  • Doctors: 44
  • Gamekeepers: 32
  • Grooms: 18
  • Hairdressers: 68
  • Healers: 57
  • Housekeepers: 66
  • Housemaids: 124
  • House Stewards: 60
  • Inns: 20
  • Laundry maids: 37
  • Maidservants: 75
  • Nursery Maids: 41
  • Pastrycooks: 68
  • Restaurateur: 81
  • Tavern Keepers: 91

Specialized Laborer

  • Ashworkers: 29
  • Bleachers: 19
  • Chemical Workers: 12
  • Coal Heavers: 42
  • In-Town Couriers: 46
  • Long Haul Couriers: 46
  • Dockyard Workers: 44
  • Gas Workers: 10
  • Hay Merchants: 18
  • Leech Collectors: 59
  • Millers: 48
  • Miners: 51
  • Oilmen and Polishers: 34
  • Postmen: 49
  • Pure Finder: 26
  • Skinners: 60
  • Sugar Refiners: 12
  • Tosher: 32
  • Warehousemen: 72
  • Watercarriers: 44
  • Watermen, Bargemen, etc.: 60

Skilled Laborers

  • Accountants: 28
  • Alchemist: 30
  • Clerk: 41
  • Dentists: 21
  • Educators: 54
  • Engineers: 32
  • Gardeners: 21
  • Mages: 15
  • Plumbers: 22
  • Pharmacist: 24
  • Professors: 9
  • Scientists: 15
  • Wizards: 9

Civil Servants

  • Adventurers: 19
  • Bankers: 29
  • Civil Clerks: 46
  • Civic Iudex: 23
  • Consultants: 13
  • Exorcist: 48
  • Fixers: 25
  • Kami Clerk: 41
  • Landlords: 39
  • Lawyers: 26
  • Legend Keepers: 37
  • Militia Officers: 192
  • Monks, Monastic: 57
  • Monks, Civic: 60
  • Historian, Oral: 49
  • Historian, Textual: 25
  • Policemen, Sheriffs, etc.: 45
  • Priests: 96
  • Rangers: 28
  • Rat Catchers: 31
  • Scholars: 33
  • Spiritualist: 37
  • Slayers: 12
  • Storytellers: 89
  • Military Officers: 72

Cottage Industries

  • Brewers: 58
  • Comfort Services: 78
  • Enchanters: 23
  • Herbalists: 24
  • Jaminators: 64
  • Needleworkers: 72
  • Potters: 35
  • Preserve Makers: 58
  • Quilters: 31
  • Seamsters: 105
  • Spinners: 68
  • Tinker: 22
  • Weaver: 57

Artists

  • Actors: 22
  • Architects: 8
  • Bards: 32
  • Costumers: 12
  • Dancers: 25
  • Drafters: 14
  • Engravers: 17
  • Fine Furniture Carpenters: 10
  • Glaziers: 22
  • Inlayers: 20
  • Musicians: 64
  • Painters, Art: 10
  • Playwrights: 22
  • Sculptors, Art: 17
  • Wood Carvers: 70
  • Writers: 78

Produce Industries

  • Butter Churners: 72
  • Canners: 68
  • Cheesmakers: 70
  • Ice Merchants: 9
  • Millers: 42
  • Picklers: 35
  • Smokers: 25
  • Stockmakers: 23
  • Tobacconists: 33
  • Tallowmakers: 44

7903 of Lilgap Jĭi Nabye's population work within a Foundational Occupation.

11545 of Lilgap Jĭi Nabye's population do not work in a formal occupation, but do contribute to the local economy. 1691 (8%) are noncontributers.

Points of Interest

Lilgap Jĭi Nabye has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

POI

History

In time immemorial, reportedly some time during the late 2nd century, Lilgap Jĭi Nabye was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Lilgap Jĭi Nabye lost 281 people, 384 livestock, and 21 buildings. The conflict ended after roughly 88, when members of Lilgap Jĭi Nabye's militia enacted an operation to delay the operations of the enemy. The operation was complicated by major logistical problems. The conflict ended with the defense of the fortification against a siege, which ended in a crushing defeat for Lilgap Jĭi Nabye's forces. The war is remembered in legend by Lilgap Jĭi Nabye's bards, historians, and legend keepers.

History